Post by Uchiha Meimu on May 30, 2008 22:35:52 GMT 10
Knowledge Skills
Ninjutsu Knowledge
-->Lvl 1: Allows the ninja to use basic Ninjutsu (note that some basic ninjutsus have other requirements).
-->Lvl 2: Allows the ninja to use basic ninjutsus and jutsus from an element of his choice.
-->Lvl 3: Allows the ninja to use basic ninjutsus and to have ninjutsus from two elements. The second will only allow the ninja to use ninjutsus of lower rank than himself.
-->Master LvL: Allows the ninja to use basic ninjutsus, and three jutsu elements. The third element will only allow the ninja to use ninjutsus of lower rank then himself.
Taijutsu Knowledge
-->Lvl 1: Allows the ninja to perform simple Taijutsu attacks, such as kicking and punching. The user cannot have a fighting style nor any of it's jutsus.
Genjutsu Knowledge
-->Lvl 1: Allows the ninja to sense if he is in a Genjutsu of the same rank and lower. Allows the use of "Bunshin no Jutsu". Gets the effects of Genjutsu Resistance lvl.
-->Lvl 2: Allows the ninja to use visual and Audio Genjutsus. Allows the ninja to use Genjutsu of C rank and lower. Gets the effects of Genjutsu Resistance lvl 2.
-->Lvl 3: Allows the ninja to use Sensation Genjutsus. Allows the ninja to have Genjutsu up to A rank. Gets the effects of Genjutsu Resistance lvl 3.
22/22 KSP Used
Ability Skills
Kekkai Genkai Mastery
-->Lvl 1: Allows the ninja to use up to C Rank Kekkai Genkai abilities and jutsu
-->Lvl 2: Allows the ninja to use up to B Rank Kekkai Genkai abilities and skills
-->Lvl 3: Allows the ninja to use up to S Rank Kekkai Genkai abilities and skills. The user only has to use chakra once every two posts for continuous jutsus.
Chakra Capacity
-->Lvl 1: Allows the shinobi to sustain a bit more Chakra. 10% more Chakra capacity. Sannin/Kage ninjas will have a reduction of 5 CP over the total CP (after applying skill bonus).
-->Lvl 2: Allows the shinobi to sustain a greater amount of Chakra. 20% more Chakra. Sannin/Kage ninjas will have a reduction of 5 CP over the total CP (after applying skill bonus).
-->Lvl 3: Allows the shibobi to sustain a large amount of Chakra, 30% more. Sannin/Kage ninjas will have a reduction of 5 CP over the total CP (after applying skill bonus).
--> Master Lvl: Allows the shinobi to sustain a monstrous amount of Chakra. 50% more. Sannin/Kage ninjas will have a reduction of 15 CP over the total CP (after applying skill bonus)
Weapon Specialist
-->Lvl 1: Allows the ninja to use a regular non-ranged light weapon, such as a katana.
-->Lvl 2: Allows the ninja to use non-ranged dual light weapons, such as two katanas or daggers and a single bow like weapons.
Assassin
-->Lvl 1: Allows the ninja to hide in shadows and such, allowing them to hide better than most ninja's can. They usually can sneak up on ninja for a first attack.
-->Lvl 2: The ninja's precision and accuracy is greatly increased, and they now can spot all of the vital points on a person, making assassinations easier.
-->Lvl 3: Allows the ninja to use assassin jutsus.
29/29 ASP Used
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