Post by Uchiha Meimu on May 22, 2008 17:52:03 GMT 10
Cursed Seal Template
Name: (Name of Curse Seal)
History: (This is how the Seal was created and designed, possibly telling the source of its power and its uses in the past.)
Obtained: (Link to RP in which Seal was Placed. Only necessary if obtaining a seal not when creating one.)
Power: (Curse Seals have several effects, from increasing the user's Elemental control, Power, Speed, Defense or Chakra reserves. The Seal may also contain other effects.(Hyuuga Slave power, intense pain, special activations, etc...)
Each Curse Seal has a total of 18 Curse Points for the first level and 28 for the second. These points are used to upgrade the powers the seal provides.
Point may be used for the following.
Ability Enhancement: User's physical attributes are increased by 25%. Single Ability must be affected.(Strength, Speed, etc...) May stack. Only one ability can be increased for each upgrade. Costs 2.5 CPs per upgrade. Max of 300%
Chakra Increase: User gains 10% more chakra then Usual. (Example, Genin with 50 Chakra gains 5 chakra per upgrade. May Stack. Costs 3 CPs per bonus. Max of 50% chakra upgrade.
Jutsu Affinity: This allows the user to either lower a main type of Jutsu's (Nin, Gen, or Tai) chakra cost by 1 point, or a specific type (Kekkai Genkai, Element, Etc) by 1 point. Upgrades for main type Jutsus cost 5 CPs and 4 CPs for specific types. Stackable. Max of 5 upgrades per category. Only one category may be be upgraded per upgrade.
Time Limit Boost: Allows user to have more time to use the Curse Seal, increasing the Base Duration by 1 post May Stack. Costs 2 CPs per bonus.
Improved Healing: User's gains an increased recovery power, able to heal minor wounds quicker then normal and withstand medium and major ones better. Costs 5 CPs. May not Stack.
Physical Change: Usually involving parts of an animal or similar creature. Changes body during curse seal to better help the user. Cost is varied as enhancement is.(Note: Appearance changes are not considered Physical Changes.) May not Stack. May be chosen more then once for different changes. Cost in CPs will be decided by a Moderator or Admin
Seal Costs: (The cost of activating the seal)
Lv.1:3-5+1 Per turn
Lv.2:6-8+1 Per turn
(Costs stack. Cannot go to Lv.2 without paying Lv.1 cost.)
Time Limit: 6 Posts for First Stage, 3 posts allowed in Second Stage. Time may be increased by upgrading.
Downsides:(The bad effects of your curse seal. Must contain at least one major one, or several lesser ones.)
Used with permission from Naruto's Way of the Ninja 2.0
Name: (Name of Curse Seal)
History: (This is how the Seal was created and designed, possibly telling the source of its power and its uses in the past.)
Obtained: (Link to RP in which Seal was Placed. Only necessary if obtaining a seal not when creating one.)
Power: (Curse Seals have several effects, from increasing the user's Elemental control, Power, Speed, Defense or Chakra reserves. The Seal may also contain other effects.(Hyuuga Slave power, intense pain, special activations, etc...)
Each Curse Seal has a total of 18 Curse Points for the first level and 28 for the second. These points are used to upgrade the powers the seal provides.
Point may be used for the following.
Ability Enhancement: User's physical attributes are increased by 25%. Single Ability must be affected.(Strength, Speed, etc...) May stack. Only one ability can be increased for each upgrade. Costs 2.5 CPs per upgrade. Max of 300%
Chakra Increase: User gains 10% more chakra then Usual. (Example, Genin with 50 Chakra gains 5 chakra per upgrade. May Stack. Costs 3 CPs per bonus. Max of 50% chakra upgrade.
Jutsu Affinity: This allows the user to either lower a main type of Jutsu's (Nin, Gen, or Tai) chakra cost by 1 point, or a specific type (Kekkai Genkai, Element, Etc) by 1 point. Upgrades for main type Jutsus cost 5 CPs and 4 CPs for specific types. Stackable. Max of 5 upgrades per category. Only one category may be be upgraded per upgrade.
Time Limit Boost: Allows user to have more time to use the Curse Seal, increasing the Base Duration by 1 post May Stack. Costs 2 CPs per bonus.
Improved Healing: User's gains an increased recovery power, able to heal minor wounds quicker then normal and withstand medium and major ones better. Costs 5 CPs. May not Stack.
Physical Change: Usually involving parts of an animal or similar creature. Changes body during curse seal to better help the user. Cost is varied as enhancement is.(Note: Appearance changes are not considered Physical Changes.) May not Stack. May be chosen more then once for different changes. Cost in CPs will be decided by a Moderator or Admin
Seal Costs: (The cost of activating the seal)
Lv.1:3-5+1 Per turn
Lv.2:6-8+1 Per turn
(Costs stack. Cannot go to Lv.2 without paying Lv.1 cost.)
Time Limit: 6 Posts for First Stage, 3 posts allowed in Second Stage. Time may be increased by upgrading.
Downsides:(The bad effects of your curse seal. Must contain at least one major one, or several lesser ones.)
Used with permission from Naruto's Way of the Ninja 2.0